Monday, 9 May 2011
Sunday, 8 May 2011
Tuesday, 3 May 2011
Heidi's Blog: 3D sackboy model development
Heidi's Blog: 3D sackboy model development: "i used unwrap uvw and the cheeckerboard material to help me with pelting this shws the pelting process i used pelt and realx to tr..."
Heidi's Blog: low polygon head
Heidi's Blog: low polygon head: "i started modeling the head using the low polygon method building it from planes, this was taking to long, and as there were so many pol..."
Heidi's Blog: A little penguin
Heidi's Blog: A little penguin: "been making this penquin with low poly modeling, extruding and moving points"
Heidi's Blog: lego man
Heidi's Blog: lego man: " my first attempt at a lego man in 3dstudio max the arms are too large, everything elso is to scale i have fixed the arms and compacte..."
Heidi's Blog: Lego project
Heidi's Blog: Lego project: "My next 3d project is to create a Lego toy, my idea is a customisable character that expands on Lego's current range. I want to find a way..."
Cute Monster Model
I have been working on a really great tutorial that leads you through the different stages of 3d modeling
this is a screen shot of the completed first stage
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